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Brainspawn User Community 2016-06-25T07:19:27-05:00 http://www.brainspawn.com/forum/feed.php?f=2&t=5132 2016-06-25T07:19:27-05:00 2016-06-25T07:19:27-05:00 http://www.brainspawn.com/forum/viewtopic.php?t=5132&p=25002#p25002 <![CDATA[Re: Global Pitchshift]]> Statistics: Posted by peterhughes — Sat Jun 25, 2016 7:19 am


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2016-06-23T13:04:59-05:00 2016-06-23T13:04:59-05:00 http://www.brainspawn.com/forum/viewtopic.php?t=5132&p=24999#p24999 <![CDATA[Re: Global Pitchshift]]> Then set this plugin to "Do not set per-Scene plugin configuration data" in the plugin's console.


Trim the rack, enable the plugin in all scenes in the rack manager and save the rack.
When you next start the rack the plugin will have the settings of the last time you saved and when you alter it's parameters it won't be affected by scene changes.

Statistics: Posted by evilantal — Thu Jun 23, 2016 1:04 pm


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2016-06-22T10:27:33-05:00 2016-06-22T10:27:33-05:00 http://www.brainspawn.com/forum/viewtopic.php?t=5132&p=24996#p24996 <![CDATA[Global Pitchshift]]>
However, when I use this feature with samples in Kontakt, then it shifts the trigger notes of all my sample by one key. So where I would have play a C6 to trigger a sample, I now have to play a C#6 to trigger the sample sample, which also then plays at the original sample pitch.

So what I really want is a global pitch shifter, that will transpose all audio output from Forte down by a semitone.

I can mostly achieve this using a pitch shift plug-in on the main bus, but I would have to set this up individually on every single scene. Also because I practice at home to music in the original key, I would have to constantly set and reset the pitch shift on every scene when I move between home and live.

So what I really need is some way to have a VST that works globally across forte, which doesn't get affected when moving between scenes. Is such a thing possible currently?

Thanks
Pete

Statistics: Posted by peterhughes — Wed Jun 22, 2016 10:27 am


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